Magnemite

#081 · Electric / Steel-type Pokémon from generation 1.

Base stats

HP25
Attack35
Defense70
Sp. Atk95
Sp. Def55
Speed45
Total325

Evolution

Magnemite
Level 30
Magneton
Level Magnetic FieldNot in game

Not in the game yet

These evolution methods do not work in the game yet:
  • Magneton → Magnezone (Level Magnetic Field): no location evolution path yet.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
1SupersonicnormalStatus—55%20
1ThunderShockelectricSpecial40100%30
4SupersonicnormalStatus—55%20
5ThunderShockelectricSpecial40100%30
6TacklenormalPhysical40100%35
7Magnet BombsteelPhysical60—20
8Thunder WaveelectricStatus—90%20
12Electro BallelectricSpecial1100%10
15SonicBoomnormalSpecial190%20
16Gyro BallsteelPhysical1100%5
20SparkelectricPhysical65100%20
20Light ScreenpsychicStatus——30
23Mirror ShotsteelSpecial6585%10
24ScreechnormalStatus—85%40
26ThunderboltelectricSpecial90100%15
28Magnet RiseelectricStatus——10
32Flash CannonsteelSpecial80100%10
36DischargeelectricSpecial80100%15
40Metal SoundsteelStatus—85%40
41SwiftnormalSpecial60—20
43ThunderelectricSpecial11070%10
48Lock-OnnormalStatus——5
52Zap CannonelectricSpecial12050%5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaRegionMethodLevelsRate
Power PlantPower PlantKantoGrass / cave22–2530%
New MauvilleNew Mauville EntranceHoennGrass / cave22–2650%
New MauvilleNew Mauville InsideHoennGrass / cave22–2649%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball28.0%50.3%78.5%100%100%
Great Ball41.0%78.5%100%100%100%
Ultra Ball50.3%100.0%100%100%100%

Catch rate 190, level 30 (59 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.78.0 · engine be41c4ba

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