Nosepass

#299 · Rock-type Pokémon from generation 3.

Base stats

HP30
Attack45
Defense135
Sp. Atk45
Sp. Def90
Speed30
Total375

Evolution

Nosepass
Level Magnetic FieldNot in game

Not in the game yet

These evolution methods do not work in the game yet:
  • Nosepass → Probopass (Level Magnetic Field): no location evolution path yet.

Moves

LevelMoveTypeCategoryPowerAcc.PP
1TacklenormalPhysical40100%35
4HardennormalStatus——30
7BlocknormalStatus——5
10Rock ThrowrockPhysical5090%15
13Thunder WaveelectricStatus—90%20
16RestpsychicStatus——5
18Iron DefensesteelStatus——15
19SparkelectricPhysical65100%20
22Rock SliderockPhysical7590%10
25Power GemrockSpecial80100%20
28Rock BlastrockPhysical2590%10
31DischargeelectricSpecial80100%15
34SandstormrockStatus——10
37Earth PowergroundSpecial90100%10
40Stone EdgerockPhysical10080%5
43Zap CannonelectricSpecial12050%5
43Lock-OnnormalStatus——5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaRegionMethodLevelsRate
Granite CaveGranite Cave B 2FHoennRock Smash10–2030%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball33.7%78.5%100.0%100%100%
Great Ball50.3%100.0%100%100%100%
Ultra Ball78.5%100%100%100%100%

Catch rate 255, level 30 (62 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.78.0 · engine be41c4ba

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