Electabuzz

#125 · Electric-type Pokémon from generation 1.

Base stats

HP65
Attack83
Defense57
Sp. Atk95
Sp. Def85
Speed105
Total490

Evolution

Elekid
Level 30
Electabuzz
Trade holding ElectirizerLink service (Ironman)

Differs from the mainline games

There is no player trading. Ironman and Group Ironman characters can use the Pokémon Center 2F link service instead (¥500).

Moves

LevelMoveTypeCategoryPowerAcc.PP
1LeernormalStatus—100%30
1ThunderShockelectricSpecial40100%30
1Quick AttacknormalPhysical40100%30
1ChargeelectricStatus——20
5ThunderShockelectricSpecial40100%30
6Quick AttacknormalPhysical40100%30
11SparkelectricPhysical65100%20
11Thunder WaveelectricStatus—90%20
12SwiftnormalSpecial60—20
16Shock WaveelectricSpecial60—20
22Electro BallelectricSpecial1100%10
22Low KickfightingPhysical1100%20
24ScreechnormalStatus—85%40
28ThunderPunchelectricPhysical75100%15
28Light ScreenpsychicStatus——30
34DischargeelectricSpecial80100%15
44ThunderboltelectricSpecial90100%15
50ThunderelectricSpecial11070%10
64Giga ImpactnormalPhysical15090%5

The Move Relearner in Fallarbor Town re-teaches any of these at or below the Pokémon's level for a Heart Scale.

Type matchups

Damage taken from each attacking type (Gen 3 type chart).

Where to find

LocationAreaRegionMethodLevelsRate
Power PlantPower PlantKantoGrass / cave32–355%

Catch rate

BallFull HPFull HP, asleep1 HP1 HP, paralysed1 HP, asleep
Poké Ball6.25%12.3%19.8%28.0%41.0%
Great Ball9.27%19.8%28.0%41.0%62.4%
Ultra Ball12.3%28.0%41.0%62.4%78.5%

Catch rate 45, level 30 (83 max HP). A Master Ball always catches. Net, Dive, Nest, Repeat, Timer, Luxury and Premier Balls throw as a Poké Ball: their conditions are not in the game yet. Poison and burn count like paralysis, freeze like sleep.

As of v0.78.0 · engine be41c4ba

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